Set against the backdrop of an alternate-history Yorkshire in the 1950s, Atomfall combines elements from iconic single-player first-person shooter franchises while striving to craft a distinctive experience. Anticipation is building for its release next year across multiple platforms including PC, PS4, PS5, Xbox One, Xbox Series X|S, and Game Pass, and the recent Future Games Show offered fans a fresh glimpse into this unique adventure marked by nuclear chaos.
During the showcase, Ben Fisher, the associate head of design at Rebellion, elaborated on the inspirations that shaped Atomfall. He emphasized the desire to innovate by incorporating a variety of influences, acknowledging that recognizable elements from well-known titles are present. Notably, echoes of Fallout resonate throughout, alongside nods to similar experiences found in Metro and even a hint of BioShock.
The game immerses players in a world characterized by frantic scrounging, intense low-ammo firefights, and a surprisingly vibrant quarantine zone environment. One might detect a touch of Stalker within its design as well. Players will navigate the chaos as an amnesiac protagonist, equipped with improvised melee tools, decrepit firearms, and craftable items like incendiaries and traps for when stealth fails. With ammunition quantities being scarce, each shot will need to be weighed with care.
Rebellion is committed to ensuring Atomfall's difficulty settings cater to a diverse audience, whether players lean toward combat or scavenging mechanics. The game will allow for personalized adjustments across survival, combat, and exploration features, enabling a tailored gaming experience that aligns with player preferences.
Mark your calendars for Atomfall's release in March, and in the meantime, explore other outstanding first-person shooters available today.