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Set to be an exclusive title for the PlayStation 5, Rise of the Ronin has piqued the interest of gamers with its unique premise. Developed by Team Ninja, this action-RPG is entrenched within the tumultuous Bakamatsu period of Japan, offering players the role of a Ronin navigating the complex web of political factions. The aim is to influence the historical backdrop dynamically through actions and decisions.
One of the notable revelations about the game, as seen in its FAQ section—courtesy of a discovery by user Okami13_ on platform X—is the confirmation of multiplayer functionality. Specifically, Rise of the Ronin will support online co-operative gameplay for up to four players. However, it is noted that player versus player (PvP) combat will not feature in the game, steering the focus towards cooperative play and adventure.
In addition to thrilling group missions, the game stands out for allowing players to intricately customize their characters. This liberty extends to interactions with key historical figures within the game's universe, where player decisions can forge or dissolve alliances. Such relationships are vital to Team Ninja's novel bond system, as highlighted by the combat design director, Takeo Fujisaki. He explained in a behind-the-scenes video that allies bring unique benefits to missions and that players can seamlessly switch between characters during combat for strategic advantages.
The release date for Rise of the Ronin is set for 22nd March on the PS5. However, the game will not be available in South Korea. Sony has clarified that the absence of a South Korean release was not a cancellation but rather a decision made from the start despite earlier promotions in the region. This clarification came amidst discussions and controversy surrounding comments made by director Fumuhiko Yasuda and the game's removal from Sony's local YouTube presence in South Korea.